Mike Weber wrote:
>
> Someone once posted here that you could make a bspline tube using spheres &
> cylinders.
>
I don't think so. You could only do a linear spline in this way, but not a
bspline. A bspline could be approximated with sections of torii, but it's a lot
of work. I suggest you use the sphere_sweep object included in Megapov, IIRC it
has a bspline type.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
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